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My Video Game Collection

Runs on our server, not on your device.

Catalogue the games you own, in lists you name yourself.

How to catalogue a game collection

  1. Name a list and pick its console — or leave it mixed.
  2. Add games by typing, or photograph the box and let it fill the details in.
  3. Say what each copy is: loose, boxed or complete, and what you would sell it for.
  4. Turn sharing on when you want the link to work for other people.
 
Optional. Shown under the title if you share it.
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About this tool

A collection is not one shelf and it is not one list. You have the PS2 games you keep, the ones you are selling at the next fair, the boxed SNES you are proud of — and often three copies of the same game in three different conditions. So this is built the way a collector actually thinks: one library of the copies you own, and as many named lists as you like, each holding whichever copies belong in it. Sell a copy and it leaves every list at once, because it left the shelf. Each list gets its own link, off until you turn it on, so the for-sale list can go in a Facebook group while the rest stays yours. Games are added by typing, or — faster — by photographing the box, where the barcode is read and the details filled in for you.

Frequently asked questions

Can I have the same game twice?

Yes, and it is the normal case. Three copies of Super Mario World — one loose, one complete in box, one still sealed — are three separate entries with three conditions and three prices, all pointing at the same game. A tool that collapsed them into one row with a quantity would be wrong for exactly the people who buy to sell.

How does the barcode scanning work?

You photograph the barcode and it is decoded in your browser — the numbers are read by a real decoder, not guessed by an AI, because a barcode wrong by one digit would quietly file your game as a different release. Most games made before about 1990 have no barcode at all, so skipping that step is normal rather than a failure.

Where does the game data come from?

From the people using it. There is no imported database: the public ones are strong on NES and SNES and have almost nothing for PS2, Dreamcast or Saturn, and none of them record the region or the barcode — which is half of what a collector needs. So the catalogue starts empty and grows as people add their shelves. Your entries make the next collector's autocomplete work.

Does a price get filled in automatically?

No. There is no free, reliable price source for retro games, and a number we invented would be quoted back at us when it was wrong. The price is whatever you type — what you paid, what you would sell it for, or what you reckon it is worth.

Who can see my collection?

Nobody, until you turn sharing on for a list. Each list has its own link and its own switch, so you can send the for-sale list to a buyer without showing them everything you own. A collection is a list of valuable things in your house, so sharing is off by default and always a decision.

What happens to my photos?

The photos of your copy stay on your copy — a buyer wants to see the actual disc, not stock art. Separately, if you allow it, your clearest photos may become the reference images other collectors see for that game. You are asked once, before you take any, and you can decline.

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